Wargames on the brain >> An odd feeling
Wargames are easily the most under-represented area of my game collection. I've got a lot of designer/Eurogames, lots of traditional card and boardgames, "old school" GW and Avalon Hill games, party games, dice games and the like. But very few wargames.
And even among the wargames in my collection, they tend to be on the lighter side. Memoir '44, Battlecry, Axis & Allies: D-Day come to mind. I've also got Wizard Kings and Hammer of the Scots from Columbia. I have the solo-play Thunderbolt/Apache Leader from GMT (sadly having purged Hornet Leader years ago). And finally, I have Hannibal: Rome vs Carthage and The Napoleonic Wars -- which are probably the heaviest and perhaps the only truly "grognardian" wargames in my collection. Other than a few minor conflict games I'd hesitate to call wargames (SJG's Coup, Necromancer and Ogre, for example), that's just about it.
I think one reason I've generally steered clear of wargames is that I tend to game with larger groups of people, 3-6 gamers at a time, and most wargames don't lend themselves to groups of that size. But with my sudden shift in schedule and available gaming time (with the new job) I think I'll find that my availability doesn't match up as well with larger groups any more, and I may find myself in the position if both planning ahead (eegads!) for my game time, and possibly playing more 2 or 3 player games.
So I find myself interested in acquiring a few new wargames. The problem -- there are several kajillion games out there, of varying complexity and with varying time requirements. I'd really like to ease myself in, I'm just not sure how. I don't think I want to push beyond a 3 hour timeframe to be able to play a complete game, which helps narrow the field... My favorite time periods for war would probably be Ancient Greek or Roman, Medieval (not necessarily fantasy) and American Civil War. But basically anything before mechanized units or airplanes would appeal more.