I'm sorry, Ra -- I didn't mean it...
When it comes to games, I tend to rely heavily on initial reactions, gut instinct and snap judgements. With so many games to choose from when playing (either from my own collection or the extended pool of available games from all my various gaming buddies) and so very little time to play, I can be pretty harsh with games that don't blow me away after the first play.
There are some games, however, that I have ended up playing more often than my initial reaction would normally warrant. This was sometimes due to easy accessibility of play/opponents via PBEM or BSW, or perhaps convincing by my gaming peers that I ought to give the game another chance. Regardless, after giving the game a few more plays, I began to reverse my position.
So in an effort to set a good example for my son, I'm going to own up here and apologize. I made a mistake.
Far and away, Ra is the poster boy of this phenomena for me. When I first played Ra, everyone I played it with hated it. It was one of the first Euro/designer games I had played, and it was so different from anything we had tried before that the strategy completely eluded us. I despised the game for a long, long time. But eventually, as I met more people who enjoy Euro/designer games, Ra was often mentioned as a game that needed another chance.
It took me a long time to come around. But the wonderful player aids from the Geek and the great online implementation over at BSW helped convince me. Once I could better see the tiles, better understand who had what, then I was able to better evaluate the different lots. I found myself playing more and more frequently. And I even found myself requesting Ra a few times with 3 or 4 players. Ra probably has the highest rating boom for any game I've played. It started out around a 3/10 when I first owned and played Ra... but now, it's a solid 8/10, and a game I enjoy with 3 or 4.
Ra, if you're out there listening - I'm sorry. I should have been more patient, and let you develop at your own pace. I'm sorry for pushing you and trying to make you fit my expectations of what sort of game you were.
Old Rating: 3/10
New Rating: 8/10
Do you tend to qualify gameplay after just one play? How many chances do you give a game before giving up on it?